Team
Name | Matrikel Number | Main Focus |
---|---|---|
Ai | Art | |
Cengiz | 2646961 | Development |
Emma | 2652669 | Story, Development |
Mimmie | Development |
ELONA
“A cozy narrative adventure where a young witch explores her loneliness through story-rich encounters and story-based minigames, uncovering connection and trust along the way.”
As a young witch unsure of where you belong, you spend a quiet summer in the forest, searching for a cure to your loneliness.
Guided only by your cat and a kind stranger you meet along the way, you gather potion ingredients, learn to let people into your life, and begin to rediscover yourself through the story of another who, like you, never quite fit the mold.
**Genre/Short Description** 2D Cozy Narrative Adventure with minigames
Engine
Unity
TODO Text
STERNSPIEL ODER SO
stardewvalley oder so?
Making the player feel what we want them to feel
Focusing on the story and the most important aspects instead of trying to include every idea we had
Find balance between story and gameplay
How to combine story and gameplay mechanics seamlessly
Have a Unity Project + minimalistic prototypes of important scenes (main scene + at least one minigame)
Abstract storyline + most important dialogue
Design of main character + sketches of second character
Clear plan of what to do next
Playable Prototype
Refined storyline with (hopefully enjoyable) dialogue
At least one well playable minigame
Improved gameplay mechanics and assets
Sound and UI
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